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ROBOTS Emil's input on every robot wos "make it more like Robby the Robot!" and this was the mind-set we had in approaching the various mechanical creatures in the world. For many robots that carried over from the previous games, we tried to stay true to the original design, as with Mr. Handy and
THE WORLD This section covers Fallout's various environments and locations, and the many structures that appear throughout. Although it takes a good deal of trekking through the world to see it all, there's quite a bit of variety in the environments. At one extreme we have the classic po
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